Digital Magazine Statistics: AAM’s Top 25 Digital Magazines by Circulation

Winners are not always who you’d expect

Every six months, the Alliance for Audited Media issues its top 25 lists of reporting magazines for various data points. Most recently, this past June, it issued its list for the first half of 2013, including digital circulation, and the media promptly went with this theme:

Why Magazine iPad Subscription Numbers Are Worse Than You Thought: Game Informer Magazine Accounts For One-Third Of All Digital Replica Editions

This is no surprise to us here at Mequoda. We’re quite accustomed to media covering the publishing industry being as pessimistic as possible. We don’t know why they do it, but we’re accustomed to it.

So instead of making simplistic observations about digital magazines, such as that one above from Ad Age, let’s actually explore the full list and try to come up with some practical ideas from it. This is how it looks:

Game Informer 2,974,512 Game Stop (video game retailer)
Reader’s Digest 292,285 Reader’s Digest Association Inc.
Cosmopolitan 246,815 Hearst Communications Inc
Taste of Home 215,658 Reader’s Digest Association Enthusiast Brands
Maxim 211,429 Alpha Media Publishing Inc.
National Geographic 180,288 National Geographic Society
Working Mother 163,539 Bonnier Corp.
Poder Hispanic 137,717 Page One Media/Televisa Publishing
OK! Weekly 135,709 Odyssey Magazine Publishing Group
Star Magazine 117,554 Radar Online
Men’s Health 109,935 Rodale Inc.
Wired 102,450 Condé Nast
ESPN the Magazine 101,325 ESPN Internet Ventures
Popular Science 100,470 Bonnier Corp.
O, the Oprah Magazine 99,412 Harpo Inc.
GQ 99,185 Condé Nast
US Weekly 92,600 Wenner Media
Parents 92,348 Meredith
Food Network Magazine 91,491 Scripps Networks Digital
Nylon 79,616 Nylon Holding Inc.
New Yorker 78,511 Condé Nast
Vanity Fair 75,293 Condé Nast
Martha Stewart Living 73,733 Martha Stewart Living Omnimedia Inc.
WebMD Magazine 73,568 WebMD LLC
People 73,181 Time Inc.

Yes, Game Informer is killing everyone else. The magazine is published by video game retail chain GameStop, and obviously focused on video games. The key takeaway from its continued dominance (it has led every list for some time now) is this: It’s bundled with a store loyalty program.

According to GameStop, when the loyalty program launched in 2010, the magazine’s digital circulation was a puny 4,844. Game Informer circulation rose to 223,000 in 2011, blew past the million mark to 1.2 million in 2012, and is close to hitting 3M today.

Do we think that’s a primary factor in Game Informer’s awesome digital magazine circulation? Well, certainly video games are hugely popular, but no other video game magazine (and there are many, of course) is even close. And celebrity gossip, Oprah Winfrey and cooking are pretty popular among consumers, too, yet their numbers are seriously lagging behind Game Informer on this chart.

Another clue: Numbers 1 and 2 on the print circulation list, AARP the Magazine and AARP Bulletin (at 21.9M and 21.7M, respectively), are also bundled titles, in this case, included with membership to AARP.

Number 3 on the print circ list? Game Informer, at 7.8M.

Building digital magazine circulation by bundling your magazine with another program is almost certainly the driving factor here. If you’re advertising-driven, it behooves you to find a loyalty program or other group to take in your magazine.

The possibilities for bundling are endless, and there’s a good option somewhere out there for every publication, no matter how small. Even now, reports Ad Age, Condé Nast and The Gap have partnered to offer subscriptions to Lucky magazine with specific Gap purchases. Ad Age also notes that public radio stations often give magazine subscriptions to their members.


More than just the big digital magazine players represented

And speaking of Condé Nast, they’re the winner in terms of number of titles on the Top 25 list. WIRED, GQ, The New Yorker and Vanity Fair all make the list. Second to Condé Nast are Reader’s Digest Association, with Reader’s Digest at #2, and Taste of Home in fourth place; and Bonnier Corp., with Working Mother and Popular Science making the list further down.

No one else has more than one title, including giants Hearst Communications, Rodale, Time Inc. and Meredith.  And many of the Top 25 publications come from less powerful media companies.

I was most curious about PODER Hispanic, a magazine I’d never heard of. And I still know very little about it. It bills itself as “Intelligence journalism for the business elite,” and is geared toward the Latino community. It was formed in 2010 in a merger between PODER and Hispanic magazines, creating one publication with the healthy print circulation of two magazines.

How it promotes its digital magazine, I can’t tell, because I can’t even find the digital magazine. It’s not available at the Apple newsstand, and when I subscribed to the digital edition at the PODER Hispanic website, I discovered that my first issue won’t arrive for four to six weeks. This boggles the mind, but there it is. Also, the media kit makes no mention whatsoever of the digital magazine. I guess I’ll just have to wait for a couple of months.

Quality of digital magazines not a prediction of circulation

As you may have noted, we’ve been reviewing various digital magazines lately, and have developed a Best Practice list by which we judge them. I decided to take a spin through Game Informer and Reader’s Digest, the top two, to see how well they stack up. Both scored fairly well, with the uniting theme being that they use the technology well to enhance the reader experience.

Reader’s Digest, for example, shows you visually how a popup turkey timer works. I’m proud to have gained this knowledge, which I shall certainly share with my family this Thanksgiving.

Both use vertical reflow, a Mequoda favorite, and in general click all the right boxes. I do admit I’m baffled as to why Reader’s Digest hides its reader-friendly instruction page at the end of the issue.

And many of the other large-publisher titles, such as Cosmopolitan, Men’s Health, The New Yorker and WIRED, also fare well against the Mequoda Best Practice list. We actually reviewed the very nice Popular Science digital edition not too long ago, and you can read about it here.

But oh, dear, there are some real duds on this list, too, proving that your domain’s popularity can overcome even the worst digital magazine design. I recently studied OK! magazine’s digital edition … and abandoned the project because it’s the most basic of replicas, with not a single nod to the technology used to publish it.

Celebrity mags routinely cram four or more short pieces on a single page, along with images for all. When you squeeze it all down into the iPad screen, it’s simply an eye exam, no matter how young you are!


And US Weekly is what we’d call a replica plus: No reflow, just squished magazine pages, and a teensy bit of “Tap here” for the rest of the article. But mostly, the best opportunities for technology are lost. A coupon in an ad … that can’t be accessed? I suppose the subscriber could bring the iPad shopping and have the screen scanned … but I do hope Visine isn’t paying extra for the digital circulation.

And now for the good news

If you only read the Ad Age article referenced above, you’d have no idea there was anything good going on in digital magazine circulation. Thankfully AAM isn’t in the pessimism business itself, so it reports factually (emphasis mine):

Digital editions continue to be a small but growing portion of magazines’ total circulation mix, nearly doubling year-over-year. For the first half of 2013, magazines reported a total average of 10.2 million digital replica editions (paid, verified and analyzed nonpaid), or 3.3 percent of total circulation. This compares with 5.4 million digital editions, or 1.7 percent of total circulation, in the first half of 2012.

And according to the Association of Magazine Media, recently-released Publishers Information Bureau data shows that tablet ad units are up +17.5% in Q3, and +22% YTD.

And seriously, if a basic replica edition can make the Top 25 circulation list,  there’s clearly a market eager to see their favorite magazines in a tablet form. Yes, we know that tablet circulation makes up only a tiny portion of total circulation, and that, as all the observers are fond of noting, it’s not enough yet to make up losses in print circulation.

But the opportunity is clearly there for publishers. And you can’t build digital circulation to sell ads and make up for lost print circ if you don’t have a digital magazine. So hold your head up, try to ignore the naysayers, and get going! We say go digital … or go home. But what do you say? Are you an optimist like Mequoda, or a pessimist like Ad Age? Don’t hold back … tell me what you think.

      Amanda M.

      Hi Rob, these numbers are accurate as of 2013 when the article was published.


    Thank you Linton. I agree that print isn’t going to go away. But as tablet prices continue to fall, i think the low end of he market will go digital. Publishers are finding great success in bundling print with digital as a way to increase the average order size.

    As for single copy pricing, publishers should be aware of the contrast effect, what we refer to as decoy pricing (see our recent post If set too low, single issue pricing will discourage the subscription sales that are usually the ultimate goal, so be careful.

    Linton K.

    My conclusion is that printed mags will be around for a long time yet. Are older folks still computer shy, or the greater convenience of the printed page will limit digital market share ? Where many publishers are committing suicide is with their newsstand prices. The newsstand and “checkout” displays are the best pieces of free or low cost ads anywhere yet they “kill” the sale by overpricing. I pulled my subscriptions to both Arch. Digest and P. Science because of how little there was between the covers recently. When these mags were bigger I thumbed thru first just to read the ads and look at the pictures before reading the articles.


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